Thread:Morganaforever/@comment-180964-20120528230914/@comment-4814726-20120827022245

Hmmm. Well, it's cool that they're naming it after an episode. But not really that original since you basically play yhe eipsode. I don't like the graphics either, the grammar is bad too. They describe a spell in the medeival time period as a gunshot! Totally inaccurate. The gameplay doesn't look engaging either. It looks like hidden object and crummy obstacle puzzles.

I sound so pessimistic right now but with games thats just how I am, also with grammar. While chatting on a message like this I dont really care but when you're writing fanfiction, and ESPECIALLY if you're writing the actual thing like the ds game you should use proper grammar and spelling and usage of metaphors. Like if you're telling a story from the pov of Merlin, even if its third person, you HAVE to use metaphors that Merlin would understand since the reader is essentially looking inside his head. That's why I don't like the gunshot metaphor, Merlin doens't know what a gunshot is much less what it sounds like.

I should also mention that it's really hard to get me to like a game. First, it needs to have awesome graphics, and engagning landscapes. Then, the storyline has to be good. So it can't just be one of those killing games where you kill a priest and get a 1000 points. It would be something like Harry Potter. And thn the obstacles both have to be fun to solve, as do the villains you're fighting have to fun to fight. So if it's too hard then it's not fun, and a lot of times it's too hard if the obstacle isn't fun. If I dont enjoy or fid an obstacle engaging I won't think it's worth my time and I wont put much effort into it.

So basically you can see that I am a very picky gameplayer. The only ones I do are Spyro, the trilogy none of the others. Harry Potter, and not all of them since they got boring after number 4. Okami. Zelda, Twilight Princess. And that's about it.